Game Over, Then History: 10 Boss Fights That Defined a Generation
5. The Evolution of Mechanics: Ganon in The Legend of Zelda: Ocarina of Time

Ganon’s battle in Ocarina of Time, released in 1998, was a landmark in 3D gaming. This encounter utilized the innovative Z-targeting system, allowing players to lock onto enemies in a three-dimensional space. The battle seamlessly integrated this mechanic, demonstrating how new technology could enhance gameplay. Ganon's defeat required mastery of both swordplay and puzzle-solving, a combination that became a staple in action-adventure games. This evolution in mechanics set a precedent for future games, emphasizing the importance of innovation in boss design.