Game Over, Then History: 10 Boss Fights That Defined a Generation
9. The Horror of Nemesis in Resident Evil 3

Resident Evil 3: Nemesis, released in 1999, introduced players to a relentless pursuer who could appear at any moment. Nemesis was not just a boss but a constant threat that added a layer of tension to the entire game. His unpredictable appearances forced players to stay alert, creating a sense of dread that is a hallmark of the survival horror genre. Nemesis’s design influenced the development of future horror games, emphasizing the importance of atmosphere and psychological tension in creating an immersive experience.